User Experience (UX)

Also known as:

In short

User experience (UX) covers everything people perceive, think and feel before, during and after using a product or service.

What is user experience?

User experience, or UX, describes the full experience people have with a product. It isn't limited to using the interface. It includes the expectations people bring, shaped by an ad or a recommendation, and how they feel afterwards, for example when unboxing an order or contacting support for the first time.

The term was popularized by Don Norman, who used it at Apple in the 1990s to make the point that the interface is only one part of the picture. UX is therefore broader than UI, the interface itself, and broader than usability, which is about ease of use.

Why UX matters

Features are easy to copy. A coherent experience is much harder. When your product meets expectations, builds trust and lets people get things done without detours, conversion, activation and repeat purchases go up. Poor UX shows up as drop-offs, returns, cancellations and support tickets. So UX isn't just a design topic. It's a lever for revenue and retention.

How to work on UX in practice

  • Start with users: Use interviews and tests to learn what goals and problems your users really have.
  • Look at the whole journey: Consider what happens before and after the core interaction, not just individual screens.
  • Test early and small: Validate ideas with simple prototypes before you spend development time.
  • Measure outcomes: Tie UX work to the metrics your team already tracks.

Example

An online store has a fast, clean product page. Still, negative reviews pile up because the shipping confirmation doesn't mention a delivery date and customers get nervous. The interface works fine, but the overall experience doesn't. That's exactly where UX comes in.

written by

Benedikt Geisberger

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