Wireframe

Also known as:

In short

A wireframe is a simplified sketch of a page or screen that shows structure, content and functionality, before any visual design is applied.

What is a wireframe?

A wireframe is a stripped-down sketch of a screen. It shows which content and features exist and where they sit, but it deliberately leaves out colors, imagery and polished typography. Placeholders stand in for real photos, and grays usually replace brand colors.

Wireframes come in different levels of detail. Low-fidelity wireframes are quick sketches on paper or in a tool. Mid-fidelity wireframes already use real copy and realistic spacing. When you link several wireframes together so they can be clicked through, you have a simple prototype.

Why wireframes matter

Wireframes let you settle structure and priorities before anyone starts debating colors and imagery. Because they are fast to make, you can compare and discard several options without losing much effort. They give product, design and engineering a shared foundation, and you can already test them with users. Problems you catch at this stage cost a fraction of what they would once they're in code.

How to use wireframes in practice

  • Start from the goal: Clarify what task the screen should support and which user flow it belongs to.
  • Use real content: Work with realistic copy instead of lorem ipsum so you can see whether the space works.
  • Stay gray: Skip color so feedback focuses on structure and content.
  • Sketch alternatives: Create two or three options rather than a single solution.
  • Test early: Put clickable wireframes in front of real users before moving into visual design.

Example

An online store is planning a new product page. The wireframe reveals that shipping details and reviews get buried below the product description. The team moves them up before a single pixel has been styled.

written by

Benedikt Geisberger

Got the theory? Let’s test your product.

We use real user tests to show you where your product gets stuck and what to improve first.

Request a project